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第八节 Muscle

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Muscles/Bones
      Muscle Creator
      Convert Surface to Muscle/Bone
      Make Capsule
      Make Capsule with End Locator
      Add End Locator to Capsule
      Generate Polygon Cylinders from Capsules
      Delete Muscle Jiggle Cache
      Fix Invalid Muscle Control
  Simple Muscles
      Muscle Builder
      Set Muscle Parameters
      Apply Muscle Spline Deformer
      Custom Muscle Shapes
      Reset Base Pose for Muscle Spline Deformer
      Apply Muscle Stretch Deformer
  Skin Setup
      Apply Muscle System Skin Deformer
      Convert Smooth Skin to Muscle System
      Re-Initialize Setup Data on Muscle System
      Bind Fat on Muscle System
      Auto-Fix Invalid Sticky Bind Points
      Auto-Fix Deleted/Missing Muscle
      Safe Delete History
      Disconnect all Muscle Objects
      Disconnect all Muscle Directions
      Disconnect all Muscle Displaces
      Disconnect all Muscle Smart Collides
      Setup for Relative Sticky Deformation
      Set Selected Muscles/Bones as Not Relative
      Set Selected Muscles/Bones as Relative
  Muscle Objects
      Connect Selected Muscle Objects
      Disconnect Selected Muscle Objects
      Delete Selected Muscle Objects
      Reset Base Pose for Selected Muscle Object
      Create Base for Selected Muscle Objects
      Re-Bind Sticky for Selected Muscle Objects
      Visualize Sticky Bind Distance for Selected Muscle Objects
  Paint Muscle Weights
  Weighting
      Apply Default Weights
      Load/Save Weughts
      Mirror Weights
      Transfer Weights
      Prune Weights
  Direction
      Make Muscle Direction
      Connect Selected Muscle Directions
      Disconnect Selected Muscle Directions
  Displace
      Create Muscle Displace
      Connect Selected Muscle Displace nodes
      Disconnect Selected Muscle Displace
      Connect NURBS Curve to Muscle Displace
      Disconnect NURBS Curve from Muscle Displace
      Create Maya Muscle Shader Network
      Create Mental Ray mib_cMuscle Shader Network
  Smart Collision
      Create Muscle Smart Collide
      Connect Selected Muscle Smart Collide nodes
      Disconnect Selected Muscle Smart Collide nodes
  Self/Multi Collision
      Self Collision Grouping
      Apply Muscle Multi Collide Deformer
      Rig Selected for Keep Out
      Connect Muscles to Keep Out
      Disconnect Muscles from Keep Out
  Caching
      Set Location of File Cache
      Create Cache
      Delete Node Cache
      Delete Per-Point Skin Jiggle Cache
  Selection
      Select connected muscle Objects from selected muscle Systems
      Select connected muscle Directions from selected muscle Systems
      Select connected muscle Systems from selected muscle Objects
      Select connected muscle Systems from muscle Directons
  Bonus Rigging
      Create Muscle Spline
      Surface Attach
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